AI Insights · Timothy · January 2022
Top 5 Arcade Racing Apps on Android in Spain, Q4 2021
The performance of the top 5 arcade racing apps on Android in Spain during Q4 2021 varied significantly, with notable trends in weekly downloads, revenue, and active users.
The performance of the top 5 arcade racing apps on Android in Spain during Q4 2021 varied significantly, with notable trends in weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the market dynamics of these popular games.
Need for Speed™ No Limits from ELECTRONIC ARTS had a strong quarter with weekly revenue peaking at approximately $7.7K in the last week of December. Weekly downloads showed a consistent upward trend, reaching around 5.8K in early December. The game also maintained a steady number of active users, ranging from 20.8K to 24.1K throughout the quarter.
Asphalt Legends Unite by Gameloft SE experienced fluctuations in weekly revenue, starting at $5.6K and ending at $4.5K in December, with a notable peak of $7.5K in the week of December 20. Downloads saw a significant increase towards the end of the quarter, reaching up to 4.7K weekly. Active users also showed a positive trend, peaking at 9.4K in the final week.
Rebel Racing from Hutch Games saw a varied performance with weekly revenue peaking at $1.3K in late November. Downloads fluctuated throughout the quarter, reaching a high of 2.9K in the week of December 20. Active users showed an overall decline from 32.2K to 25.3K by the end of December.
CarX Drift Racing 2 by CarX Technologies, LLC maintained a relatively stable performance. Weekly revenue peaked at $761 in the week of December 20, while downloads remained consistent, ranging around 1.2K. Active users showed minor fluctuations, maintaining an average of around 4K throughout the quarter.
Tuning Club Online from Two Headed Shark DMCC saw a significant increase in weekly revenue towards the end of the quarter, peaking at $1.2K in the final week of December. Downloads were highest in early November at 6.5K, while active users also peaked around the same time at 10.6K, before stabilizing to around 7K by the end of December.
For more detailed insights and data, visit Sensor Tower.